Welcome to the VargonMUD Frequently Asked Questions (or FAQ) helpfile!

In the following document, I will attempt to address some of the more commonly asked questions asked. If a question is not covered in this, then you should check the help-files. If you can't find an answer here, you can do one of several things...mail or ask Vyrstak your question so that he can update the files, ask another wizard or player in the hopes that they might know, or you can just plain suffer.

Any of the above are fine. Now, on with the show...


Q. What is a MUD?

A. The technical definition of a MUD is a Multi User Dungeon. This doesn't mean a whole lot on the face of it, until you consider the tons of players sitting, as if chained there, in front of their computers playing games like this all over the internet.


Q. Well, if there are games like this all over the internet, what is so special about VargonMUD?

A. Lots of things. Let's show some statistics...

             VargonMUD 1995 stats         BoliviaMUD
             --------------------         ----------
% echoalls         115%                      .07%
per player

% Disney Areas      78%                        2%
per wizard

# of times the     2,072                       1
words Vargon, 
sex, or nubile 
are used

Annual           12,000 lbs          1 capsule of Metamucil
Production
of Wheat per
Square Mile

 

As you can see, VargonMUD tops the internet in these important functions.

How can you go wrong with a MUD like that?

 

Q. What is the first thing I should do as a VargonMUD player?

A. Write your congressman. Then you should read the help files.


 

Q. What do they mean I have to quest?

A. We're doing it to piss you off.


 

Q. Can other players help me on quests?

A. No, they're as clueless as you. Besides, sharing quest information is illegal. If they haven't done the quest, or if they give you NO form of information, then they can go along and help you kill. But any sharing of information is grounds for punishment (and we're not just talking the jacuzzi here).

 

Q. Can I kill other players here?

A. Not until you become a wizard.


 

Q. How do I get help on quests?

A. Type 'help quests' and read that. Then type 'quests' and read that. After that, you're on your own.


 

Q. What are wizards?

A. Damn good question. As near as we can tell, they are the people who almost never see the light of day in order to code (or echoall) for your MUDding pleasure.

If you have a problem, you can ask the wizards, and they'll do what they can to help.

 

Q. What's Felicity's problem, anyway?

A. She's just like that. It's a phase.


 

Q. What exactly is a Vargon?

A. The term 'vargon' is a word occurring in nearly every existing language today. For example, in French, there is a term, 'le vargonne' which refers to the systematic positioning of one's self at the center of the universe. In Uto-Aztecan, a Native American language group, 'vargonatoncan' is the word referring to the patron deity of the hot-springs.

 

Q. What else is there to do on VargonMUD?

A. Well, some of us try to fall in love. But we don't advise that, as it has yet to be approved by the Surgeon General. Until such time as it is, we suggest you join a guild.

 

Q. A guild?

A. Yes. Can't you read?


 

Q. What's a guild?

A. A guild is like a fraternity or sorority except with cool abilities instead of kegs and hairspray. Joining a guild can help you advance in levels much easier. For the best information about guilds, ask players who are in them.


 

Q. And these other players...?

A. Yes, they probably are drooling geeks like you. But they're fairly nice once you get to know them, and a lot of them have the secret code to all sorts of video games.

 

Q. How can I find out what commands there are?

A. Type 'help commands'.

 

Q. Is there a way to find out who is on the mud?

A. Yes. There are several commands, actually, including 'who' and 'users'.

 

Q. How can I find out when a player was last on the mud?

A. Finger them. No, it's nothing gross or that your mother would scowl at (we hope). Just type 'finger <name>' (omitting the ' and the <> parts), and it will tell you when they were last on. Then, if you want to finger them some other way, well, that's your business.

 

Q. What sorts of things can I do?

A. I thought we answered this earlier. I feel so silly now. You can talk to other players, or you can adventure. Or you can idle, which is what the admins do.

 

Q. How do I talk to other players?

A. There are several ways, actually. You can yell really loudly and hope they're within ear-shot, or you can use the nifty ways provided by the mud, such as the Vargon the Insane Card or the Spy shades. Or you can use 'say' 'tell' or 'whisper'.

'help communication' describes a lot of fun ways to talk.

 

Q. What is the sound of one hand clapping?

A. Quest info. Ask that again, and we'll have to dest you.


 

Q. This mud seems so serious.

A. That's not a question. That is a declarative statement.


 

Q. Do the wizards do anything here besides joke?

A. They echoall. And idle. Once, we caught Iknhaton coding but we pox'd him severely and he stopped.


 

Q. What am I in the grand scheme of this mud?

A. A newbie.


 

Q. A newbie?

A. Nice. Try a verb next time. A newbie is just a sort of slang term for a novice player - someone who doesn't yet know the joy of hugh.

 

Q. Hugh?

A. You'll know in time, my child.

 

Q. Why can't I shout?

A. There are three possibilities...

  1. You are still too young or have too few stamina points.
  2. A wizard has shout-cursed you.
  3. You keep spelling 'shout' wrong.


Q. Anything else I should know?

A. Yes. This is a game. Have fun with it and play nicely. As you can tell, we like to joke around and play, and we hope that you'll enjoy playing with us (get your mind out of the gutter). But, by all means, don't take things too seriously. If we wanted things to be prim and proper, we'd ask Descartes to work on the mud. Then you'd suffer.

Written by Vyrstak@VargonMUD.